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krimzonmekanizm

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A member registered Jan 26, 2020

Recent community posts

(2 edits)

Lovely work as always Watabou, it just keeps getting better.

I think there are only some things that are still missing to this generator (which already is supremely robust):

  • having an option for not seeing the population while still keeping the title visible
  • being able to have fences made of thorny shrubs, wood, stone, or even straight up plastered walls around differents houses and/or farms. Fences around houses could share the same colors as farmland.
  • having the option to place sites of religious worship in the town square (church/shrine), with an aforementioned fence option. Bonus points if you can change the shape, size, and roof type and it also has a sort of fountain or well in its grounds. Muh historical accuracy and whatnot :p
  • More varied house shapes, such as: rectangular, square, circular. And the ability to mix and match both the shapes and rooves of said buildings 

I know it is much to ask, but I hope you won't take offense to these suggestions, especially since it is very easy for me ask for "new things" versus you actually doing the tremendous and wonderful work that you do.

Keep on doing what you do Watabro. <3

PS: I have had great fun in Kingdom Come: Deliverance, and their hand-drawn maps are one of the best quality designs I've ever seen for medieval games. I draw attention to it because your Village Generator is the only thing that even comes close to their level of quality. 

If you ever need inspiration for what improvements you can have in your maps, all you have to do is look at the world and regional maps in that game.

Go check out this site

https://www.mipui.net

It allows you to upload these maps and then change them there :) 

Wow, many thanks for such a quick and helpful response :D 

I understand the thing about the naming being challenging and not very high priority, and like you said,  most people will likely change it anyways indeed. xD

About the legends, I'm glad this will be the case. :)

Regarding the the ability to reset the compass, i had no clue this could be done! :O

In light of this, I would like to make a "suggestion" that would very easily solve this problem, while being of minimal effort: You could add the more recent options to the main page of the generator, near the table of shortcuts. I ask this because I actually only recently discovered a way to rotate the actual map, in the first place, by checking the updates you made to the generator.

By adding a small list of all the added functionalities, more users will realize they can do a lot more than they previously thought. Because let's face it, very little users will actually even bother to go check the updates. :/

I did go look for the compass, but I didn't see any mentioning of it so I likely didn't notice it while scouring your update lists. Hence my suggestion. x(

Regardless of things, I can't thank you enough. And I hope I did not bother you. 

Have a good day. :)

Hello watabou, just now I found out that your generator can allow you to rotate the map, but I was wondering if it is possible to set the compass direction so that we can decide our preferred North. :)

I was also wondering if you ever thought about having a setting that determines the style of names in the cities that are created. Like, for instance, creating a city with names that are appropriate for real life cultures like african, arabian, japanese or chinese, and perhaps even for fantasy races like dwarvish or elvish names. 

Additionally I would like to at least submit the idea that perhaps one could change the names of streets and places of interest directly in the "Legends" itself.

Regardless of answer or availability, I would like to thank you for this amazing tool. It has helped me a lot (and no doubt many others) in building city maps for my campaign in dnd. :D

Thanks again and have a lovely day my friend. ;)